EDEN LI

VISUALISER

PORTFOLIO

ABOUT ME.

I have a Bachelor of Computational Design (Built Environment UNSW) and am the director of 'fLim Photography' and also co-director of 'Contempic' (Media consulting). I have a strong passion in 'breathing life' into static ideas and concepts, exploring ways of expression through 3D modeling, rendering, animation, AR/VR and many other mediums. My degree, with a focus on Architecture, has taught me how to further my models into objects that are suited for real life simulations and also fabrication. My workflow is a often the combination of Rhino3d, Grasshopper, Cinema4d and Octane (all my programs are listed at bottom of page). For me the idea that a digital idea/ model can be resembled to simulate reality is borderline magical to me and hence why I will always be in love and curious with visualisation.

PARAMETRIC
MODELING

RENDERING

TECHNICAL

DRAWINGS

ANIMATION

AR/VR

GAME | INTERACTION

ACHIEVEMENTS

2018 | Dean's List

2019 | Selected for Luminosity
(UNSW exhibition)

2016 | Selected for In-Tech
(HSC achievers exhibition)

2016 | 1st Industrial Tech Multimedia (HSC)
2016 | 2nd Visual Arts (HSC)

EXPERIENCE

3 year bachelor degree at UNSW

Partnered with Architectus for Grad project

Self established photography business (5years)

On hand experience with ARUP with Uni Projects

Co-developer for Contempic (media startup 2020)

UX/UIDesigner for Game-On (app startup)

Captain/Coach of Division 4 NSU Ultimate Frisbee team

Work experience at Stanton Dahls Architecture

Co-Tutored at UNSW for Computational Theory 1

9 years experience in Rhino

CONFIDENT

COMFORTABLE

LEARNING

Rhinoceros3D.

Cinema4D.

Grasshopper.

Kangaroo.

Karamba.

Keyshot.

Lumion.

X-Particles.

Octane.

Meshroom.

COLMAP.

Photoshop.

Lightroom.

Premiere Pro.

After Effects.

Illustrator.

Animate.

InDesign.

Adobe XD.

Capture One.

ArchiCad.

Revit.

Maya.

Sketchup.

UnReal Engine.

Unity.

Houdini.

QGIS.

3DS MAX

VRAY

For more projects

Made by Eden Li
Produced in Webflow